Each of these started as a learning goal and ended as something a learner or instructor can open and use. The labels note what the work demonstrates in an applied-research and tool-development context.
Generative AIMBANebula OneProject contribution
MBA Career Agent
A multi-phase generative AI agent built on Ivey's Nebula One platform, supporting MBA students through the Careers curriculum. I contribute to the design and development, translating curricular objectives into agent behaviour alongside faculty and the technical team.
Demonstrates
Translating program learning objectives into working AI features for a degree program, the same problem space as an AI-enabled learning dashboard.
Internal to Ivey · not publicly linkable
Generative AIBusiness caseBuilt tool
AI Chatbot Strategy Course
A three-phase experience that moves learners from analysing a retail business case to building a working chatbot prototype, with virtual MBA peers powered by a language model and a hands-on build in Chatbase.
Demonstrates
End-to-end design of an AI-mediated learning experience for business learners, including the working tool itself. Built as a demonstration project for the Learning Experience Designer role I now hold at Ivey.
Faculty developmentAI adoptionInteractive
GenAI in Teaching and Learning Workshop
A four-part interactive workshop that takes faculty from first experiments to practical classroom use, built around the gap between high student adoption of AI and much lower faculty use.
Demonstrates
Knowledge translation for educators, turning research on adoption into a usable professional-development tool.
Generative AIScenario designBuilt tool
AI-Powered Adaptive Case Studies
An interactive tool that adapts hazard case studies across six industries, so one scenario framework serves very different professional audiences without rebuilding the content each time.
Demonstrates
Using AI to scale case-based learning, directly relevant to case-method business education.
AI literacyFaculty resourceBuilt tool
Analogue AI Learning Inspiration Card Deck
Fifty activities that introduce faculty to AI as a partner for brainstorming and problem-solving, designed for low-stakes experimentation and browsing by theme.
Demonstrates
Lowering the barrier to AI adoption for educators through a designed, approachable resource.
AccessibilityUDLInteractive
UDL Plus One Workshop
An experiential workshop that introduces practitioners to Universal Design for Learning through the practical Plus One approach, using a concrete procedure to show how existing content can be enhanced rather than rebuilt.
Demonstrates
Inclusive-design practice translated into a hands-on tool, supporting the equity and accessibility side of the work.